Slaver
{{#if:Slaver|Default Slaver}} | |
}} | |
Creature Statistics | |
Danger Rating | }} |
Type | Human}} |
Size | Average}} |
Terrain | Any}} |
{{#if:Any|}} Slavers have AR 0, do not carry shields, and wield flails or blue weapons.
Basics
Some people make a living by capturing and selling others. While many find this trade repulsive, there is enough demand for slaves to fuel an industry. Slavers often travel less policed areas, kidnapping and transporting those unfortunate to fall into their hands. They often rely on brutality and crude constraints to subdue their prisoners. They are often outnumbered by the slaves they transport though, and the threat of revolt has made them acutely aware of others intentions. There is no traditional Slaver dress, but they should be easy to spot, shouting indecencies and acting violently towards a group of slaves.
Behaviour
Lewd and vile, Slavers are an offensive type with an equally offensive job title. The mere fact that they take pride in their work should attest to the evils inside of them. Brutally beating and pushing other being to their limits only to sell them off to make a few coins is despicable.
Combat
Slavers are rarely welcome in most human settlements, and often must keep to backroads and away from cities. This means they are not easily able to maintain armour, if they can afford it in the first place. They often carry an array of brutal weapons though. The more intimidating the better. Slavers know they are likely to be hanged in more civilized areas, so they fight furiously to avoid capture. If they appear to be losing, they may attempt to flee. Treat these brutal people with a measure of caution, they are already blind to the normal standards of Human decency.