Marek the Rover

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Revision as of 03:58, 13 May 2013 by Rasheab (talk | contribs) (Marek is an NPC in the majority of adventures he attends, so tagging accordingly)
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Marek the Rover
Marek the Rover.png
In-Character Information
Country Explorers Guild
Other Name(s) Marek of the Bronzebeard Clan, Hammer of the Forge Father
Class Cleric
Gender Male
Alignment Lawful Good
Race Dwarf
Religion Forge Father / Ancestor Worship / Norse Mythology
Out-of-Character Information
Date Joined June 2012
Affiliated with Academy Arcana Bellum , Explorers Guild


{{#if:Dwarf|}} {{#if:Cleric|}} {{#if:Explorers Guild|}} Magi of the Clerical Arts of the Academy Arcana Bellum

Marek is a representative of the Dwarven Kingdoms of the north to the Explorers Guild at the behest of Kendric. He is a Cleric of the Forge Father, a principle dwarven deity. He specializes in front line healing in the thick of combat welding ancestral weapons of his hold, primarily Axes and Heavy Maces.

He currently runs a traveling tavern that tends to set up very close to the most difficult battles the people of Dargarth face. No matter what part of the realm they may be in, folks of all types are often not far away from drinks or food at the Tavern.

"The Tavern" is a real physical place at most games, marked off by Ropes and metal stakes. It can be identified by the Large Red and Gold flag bearing the image of an Anvil. All drinks in the tavern cost In Game "gold", rather than real world money. However real money tips are appreciated to keep it going and lower the cost.

Notable Accomplishments

Upon arriving in Dargarth, Marek outsmarted and defeated the Two Headed Giant Frick'n'Frack and recovered the nobles treasure

Established Marek's Tavern in July 2012

Fought in numerous land actions with the Explorers Guild extending their domain, including defeating powerful undead enemies and magic users

Fought in the summer games single blue competition

Aided in the construction and organization of the Academy Arcana Bellum

Recently Marek cured dozens of hero's from a disgusting plague of rot and madness, and with the combined aid of many nations the people of dargarth were able to stem the tide of those driven mad by the illness. His tavern was the last safe haven the healthy had to hold out against the afflicted, ever the dwarf and businessman, he still kept the drinks coming.