The Guild
The Guild | |
Motto | |
Totum majus partibus suis | |
Country Data | |
Date | 2022 Founding Day |
Symbol | Compass Rose |
Colors | Green and Blue |
Capital | |
Alignment | Lawful |
Government | Guild Council |
Racial Makeup | Any |
Leaders | |
Duke Arminius and Baron Braddick |
The Guild is a coalition of smaller guilds that have joined together under one banner after the eastward migration and Founding Day. The two main guilds are the Explorers Guild and the Circle of the Forge (the Adventurers Guild). During the migration they also hired the Mercenaries of Bitterpeak to a long term contract. The Guild settled into the southeasterly islands building their new capital city on the edge of a great lake.
The Guild is: A coalition of smaller guilds and organizations which have banded together for mutual assistance as a sovereign realm A Founding Nation of Dargarth, dating back to 0DY Organized by a flat leadership structure, where all voices are valued and decisions are made by consensus Dedicated to the expansion of Good Stuff, and vehemently opposed to the existence of Bad Stuff
Current Guilds and Organizations that are members in good standing: Elephanters Guild Temple of Hades The Guild Bank Undead Monstrosity Destruction Guild Academy Arcana Bellum Undead Monstrosity Creation Guild Thieves Guild Tailers Guild Sailors Guild Guild of Landscape Artists Teamsters Guild Academy Ars Fabrilis (Carpentry School/Guild)
For history of this heritage country, see Explorer's Guild.